Product, Game Design, Entrepreneurship

Wordpres vs. Wix – What You Need To Know

Wordpres vs. Wix – What You Need To Know

I built this website on a WordPress server app, but my last 3 projects are based on the Wix platform. Starting in 2017, I create many of my new web projects on Wix. It is a relatively mature platform. You save a lot of time in customer training. It is very easy to hand-over (more…)

Posted by Samuel Miller in Blog, 0 comments
Looking for Comparisons? Here’s What You Should Know

Looking for Comparisons? Here’s What You Should Know

Each year there are more and more platforms, systems and solutions available for almost any need that I can think of. Abundance of choice is not necessarily a good thing: it often stifles your ability to make a decision. This is why many, like me, rely on comparisons by experts (more…)

Posted by Samuel Miller in Blog, 0 comments
Table Top Game Marketing: The Paid Review Problem

Table Top Game Marketing: The Paid Review Problem

When promoting a table top game, there is this expected check list of actions. One of these actions is paid review: sending the game to board game blogs and paying to have the games discussed in special columns or channels, dedicated to paid review of new games. I chose not to tic this particular..

Posted by Samuel Miller in games, 0 comments
5 Insights about Card Game Design – Sock Monsters Process

5 Insights about Card Game Design – Sock Monsters Process

It is now day 3 of my Indiegogo campaign for Sock Monsters, my new card game. Yes: it is a card game, the kind that you need to actually hold in your hands, shuffle and play. Turns out, that after many years of designing digital games and products, there is still so much to learn (more…)

Posted by Samuel Miller in Blog, entrepreneurship, games, 0 comments
The True Cost Of Working For Free

The True Cost Of Working For Free

I am often asked to work for free. It has many forms: “spec work”, free consultation, free public appearance or simply helping out a friend. There are many reasons for providing free services: self promotion, supporting a cause and returning a favour. There are, however, far more reasons..

Posted by Samuel Miller in Blog, entrepreneurship, 0 comments
More Than Game Design: The MDA Framework

More Than Game Design: The MDA Framework

When you play a game, what are you looking for?

Zoo Tycoon was a business-simulation game favourite of mine. One day, feeling mischievous, and not having my daughter with me to play the game, I decided to try and see if I can break the rules (more…)

Posted by Samuel Miller in Blog, games, 0 comments
Are Copyrights Laws Becoming Obsolete?

Are Copyrights Laws Becoming Obsolete?

My first experience with copyrights breach was in 2001. The Vault was the first TV format to be sold by an Israeli company and make it big in the international TV market. The contract signed between Keshet Broadcasts and CBS Kingworld was blown almost out of proportions by the Israeli media (more…)

Posted by Samuel Miller in Blog, 1 comment
Roooster Is Shutting Down

Roooster Is Shutting Down

It was a long journey for us here at Roooster.

We started working on the idea of a business platform for creative professionals in early 2015. We believed, and still do, that the time has come to present the world with a new method of doing business: where independent professionals are not..

Posted by Samuel Miller in entrepreneurship, 0 comments
So What Is Roooster All About?

So What Is Roooster All About?

We started Roooster out of our own experiences and frustrations: Chasing projects, only to find, once we won the bid, that we have none of our favorite team members available. (more…)

Posted by Samuel Miller in entrepreneurship, 0 comments
Finding Out What Teamworking Designers Need

Finding Out What Teamworking Designers Need

We, the Rooosters, want to solve some of the biggest problems facing the creative professionals’ community today.
This is an ambitious goal, but we are taking it one step at a time: Our first version is out, with minimal functionality and great hope for the future.
(more…)

Posted by Samuel Miller in Blog, 0 comments
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